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Faculty of Animation, Arts & Design

Game Level Design

Apply your creative skills for a game level designer career.

Learning Outcomes

By the end of this program, students will be able to:

  • Create and combine pre-existing and original game components in the construction of game levels.
  • Design, develop and test functional prototypes of game levels that are consistent with predetermined rules, mechanics, characters and narrative structures.
  • Integrate increasingly more complex graphics, models, animation, sound and cinematography into game levels.
  • Create game documents for communication and record keeping that are consistent with industry standards.
  • Determine appropriate scripting techniques for game level development.
  • Work effectively in a collaborative, team-based environment providing guidance to others in resolving issues.
  • Manage projects and specific job role activities, using effective project and personal time management.
  • Evaluate the effectiveness of game level design by applying the principles of design theory.
  • Evaluate the role of historical trends to situate contemporary designs.
  • Analyze new trends in game level design in order to keep pace with changing markets and technology.
  • Adapt to the requirements and limitations of specific hardware platforms and software environments to create progressively more difficult game levels.